RSS Valid
XHTML Valid
CSS Valid

Recent Work

Typeoneerror uses Flash Player 9+.
Either flash is not installed, it is deactivated, or your player is out of date.
Click here if you would like to install the player this site requires.

Best Facebook Status Change Ever!

Tuesday, July 22nd, 2008

A status update that my coworker Greg noticed today:

Facebook married

Yay! I joked with my coworkers that considering how much I log into facebook, my next update will be:

Facebook dead

Liquid Hacynth Volume 13

Thursday, July 10th, 2008

Liquid Hacynth Volume 13

Download Volume Thirteen

Kind of all over the place on this mix. The second part is mostly old Defunked hits (do they have any misses?). Some promos, some classics. Finally got my hands on a Way Back When 12″ which was my TOTY last year. Really excited that Will Miles is getting more tunes officially released. Really liking Eye Believe which is a crazy “remix” of Robin Thicke’s Can You Believe. That’s great sampling. Amazing stuff happening in dnb right now.

Read the rest of this entry »

Ninja Gaiden II: Beating the Exploding Armadillo

Monday, June 30th, 2008

SPOILER ALERT!

Against my better judgement, I am absolutely loving this game (on Chapter 14 right now and itching to play again already). I was a big fan of the difficulty scale on the first one and the second is just as (if not more) challenging. But for some reason the developers decided to be very very perplexing with the difficulty scale in this sequel. And not just because an enemy is hard; it’s more that they’ll just “randomly” kill you without warning. Case in point - the Armadillo battle in Chapter 7. As soon as you finish him off, he explodes in a HUGE fireball, killing you instantly. Running away does nothing…I tried being on the opposite side of the arena…dead. Firing off a Ninpo just before he blows supposedly works but again…dead. No, you have to block. That’s right, holding up your arms and sword saves your ass. You can be standing right next to the ‘dillo and not take any damage. But you didn’t know it was going to explode did you, so why the heck would you block when you just vanquished a boss? Thank you, Team Ninja ;)

Read the rest of this entry »

10.5.3 vs. Flex

Wednesday, June 11th, 2008

I’ve been getting heavily into Flex development recently and found that after installing Mac OS update 10.5.3 that it seems to have either deleted or overwritten the debugger version of the Flash player that Flex uses to debug SWFs. A simple reinstall of the debugger seems to fix it (get the latest here):

Adobe Flash Player 9 — Debugger Versions (aka debug players or content debuggers) for Flex and Flash Developers 4/8/2008 Updated debugger versions of Flash Player 9 (aka debug players or content debuggers) are available for Flex Builder 3 users and Flash CS3 Professional users. These new players are version 9.0.124.0.

Here’s hoping that there aren’t any other underlying issues that would warrant a reinstall of the whole application.

Disco Hacynth Volume 3

Saturday, May 31st, 2008

Disco Hacynth Volume 3

Download Volume Three

I was super inspired by Cut Copy’s re-fix of Aphex Twin’s classic On in their recent So Cosmic mixtape (looking forward to the album) so I put together this little studio mix (features the original of the same track) for Volume Three of the Disco Hacynth mixtape series. First half is pretty minimal and the second half will make ya shake ya butt.

Read the rest of this entry »

Availability

Ben is currently employed as the Development Director at BKWLD in Seattle, Washington and is also available for freelance gigs. Please see the services and contact sections for more information or for work inquiries.